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Headlines
Infographic: Design That Evolves With Users: The History of Samsung Design Identity | Samsung Newsroom, 16 apr 2024
How Virtual Reality Could Transform Architecture | TIME, 16 apr 2024
Ecology, Economy and Equity - the three Es of hospitality design | Hotelier India, 16 apr 2024
Emerging Trends In Design Study | The Free Press Journal, 15 apr 2024
Design-driven demand: Global architects sought in India's luxury real estate | The Times of India, 15 apr 2024
What's [biophilic design' and how can it benefit neurodivergent people? | World Economic Forum, 15 apr 2024
Using new tech to communicate engineering design | University of Illinois Engineering News, 11 apr 2024
25 Examples Of About Us Pages For Inspiration | Search Engine Journal, 01 apr 2024
Understanding the Role of AI in Generative Engineering Design | ARC Advisory Group, 15 mar 2024
Explore the Top 10 Industrial Design Trends in 2024 | StartUs Insights, 14 jan 2024
March 2014
Mohammad Anas Wahaj | 12 mar 2014
Wearable devices have the potential to become a part of human lifestyle, but for their sustained use they should be able to induce long-term healthy behavioral changes in users. According to Michael A. M. Davies of MIT, companies developing wearables have to understand the importance of three factors of behavioral science - habit formation, social motivation and goal reinforcements - to overcome the challenge of sustained engagement and provide long-term health benefits. Research by Endeavor Partners found that 1/10th of the US comsumers above the age 18 owns a modern activity tracker but half of them no longer use it. A large percentage of wearable devices have fatal user experience flaws and fail to fulfil one or more of the nine baseline criteria of product design (selectability, design, out-of-box experience, fit/comfort, quality, user experience, integration ability, lifestyle compatibility and overall utility). For successful and effective wearable devices and related services, companies have to incorporate the insights provided by the science of behavior change. Read on...
VentureBeat:
How to make wearables stick: Use them to change human behavior
Author:
Michael A. M. Davies
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