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Human Resources

Mohammad Anas Wahaj | 14 jan 2024

According to Wikipedia, 'Generative artificial intelligence (generative AI, GAI, or GenAI) is artificial intelligence capable of generating text, images, or other media, using generative models. Generative AI models learn the patterns and structure of their input training data and then generate new data that has similar characteristics.' Positive aspects of generative AI systems include accelerative creativity, egalitarian tech for general public etc, while negative aspects include political propaganda through biased data, human resource displacement challenges etc. Commenting on transformative power of generative AI, Rich Palmer of Launchpad Venture Group, says, 'It's the new electricity.' Jonathan Griffiths, director of Babson College's Weissman Foundry, says, 'Much like a cell phone, AI is going to change how we interact with our computers and with each other in meaningful ways - and, if you don't have an understanding of what generative AI can do and what its limitations are, you're going to be left in the dust.' Joshua Herzig-Marx, a coach for early stage founders, says, 'At this point, if you have a startup and you don’t have a generative AI strategy, your board will be really unhappy with you, because that’s what everybody expects—in the same way that, if you didn't have a social strategy 15 years ago, it was a bad thing.' Prof. Ruth Gilleran and Prof. Clare Gillan of Babson College have designed a compulsory course for all undergraduates, 'Digital Technologies for Entrepreneurs'. Prof. Gillan says, 'We live in a time of tremendous disruption, and the pace of change has only accelerated. I want (students) to land on the right side of that continuous change.' Experts from Babson College provide insights and guidance on generative AI to entrepreneurs - (1) It will enable non-engineers to innovate in new ways: Prof. Gillaran says, 'It further democratizes the entrepreneurial process.' Prof. Thomas Davenport says, 'From an entrepreneurship standpoint, it lowers the barriers for tech expertise to design new products. It's a good thing for entrepreneurs.' (2) It should only be used in certain instances: Mr. Herzig-Marx says, 'Judgment is the big challenge (with generative AI), which is always one of the hardest things for any businessperson. There's no reason to think that whatever pops out of ChatGPT or a text-to-image service is going to be something you would actually want to use.' (3) Knowledge and content management will be transformed: Prof. Davenport says, 'Generative AI will rejuvenate the job of a knowledge manager...I think there are a lot of advantages to doing it for educating your frontline people and customer service applications.' (4) It will generate instant feedback, allowing entrepreneurs to assess viability quickly: Mr. Griffiths says, 'I could see (entrepreneurs) working with generative AI to solve the problems that they may not necessarily have the skills to solve right now.' Prof. Erik Noyes, who teaches Entrepreneurial Opportunities in AI, says, 'Generative AI enables the rapid prototyping of entrepreneurial ideas: literally a visualization and expression of an entrepreneurial idea that you can show to a target customer. You can get feedback on whether you're on a compelling path and creating value, or whether your idea is a dud.' (5) Beware of bias: Prof. Davit Khachatryan, who specializes in machine learning and data science, says, 'Generative AI is merely a means to an end, not an end in itself...Taking the results of generative AI at face value is like the blind following the blind. Today's entrepreneur, or any user of generative AI, needs to have an above-average understanding of how these tools work—and I think that’s where we analytics and data-science educators have a crucial role to play.' Prof. Noyes says, 'If the existing data is biased, there’s a strong likelihood that what’s generated can also be biased. You have to look at anything you’re doing in generative AI through the critical lens of 'How could this just be re-expressing bias?'' (6) Regulatory concerns could constrain creativity: Sam Altman, CEO of ChatGPT creator OpenAI, has urged international regulation of generative AI. Mr. Palmer says, 'When the front-runner (OpenAI) pushes for regulation, it opens up a question of whether anyone else can swim in the wake or not, and if anybody else can catch up again.' (7) Humans still matter: Prof. Khachatryan says, 'Overly relying on the seeming 'magic' that is provided by generative AI is not going to work. To have your leg up, you still need to put your creative hat on and keep it on at all times...it currently has no mechanism in place to evaluate the quality, meaningfulness, or effectiveness of these responses. I don’t think that one should get overexcited about how human-like the responses are because human-like, at the end of the day, doesn’t translate necessarily into meaningful.' Read on...

Babson Magazine: The Age of AI: Seven Things Entrepreneurs Need to Know
Author: Kara Baskin


Mohammad Anas Wahaj | 26 dec 2023

Fashion industry is dynamic and ever evolving through continuous creativity and innovation, and trends keep changing. In India, due to multi-cultural and diverse communities, fashion and related industries are expanding and need for skilled workers is increasing. Raghav Mittal, Chief Creative Director & Managing Director at House of Surya, provides career options for aspiring students and professionals in different areas of fashion industry - (1) Clothing and garment design for various occasions, age groups and demographics. (2) Accessory design that enhances clothing design trends through creation and design of complementary pieces. (3) Textile design that relates to patterns and art work on fabrics that brings into use India's cultural heritage. (4) Fashion styling that utilizes creativity by bringing together all the different elements of fashion for media platforms. Career options include photo shoots, fashion shows, advertising, movies and films etc. (5) Fashion journalism that combines communication skills and fashion and works towards covering fashion trends, industry events etc. As fashion in India continues to evolve there are trends that are becoming prominent in recent times such as concern for environment through sustainable fashion, embracing diversity and inclusivity, and ditial transformation like designing technologies, online retail, social media influencing etc. Read on...

India Today: Fashion designing in India: A thriving industry with endless possibilities
Author: Karan Yadav


Mohammad Anas Wahaj | 21 nov 2023

In the post-pandemic world, workers in many industries often felt the desire and need to get out of their homes and work from office. But according to the Figma's latest 'State of the Designer' report, 95% of designers are fully or partially working from home and 69% of digital product designers have greater job satisfaction now than they did pre-pandemic. Figma surveyed 470 designers in Europe and the Asia-Pacific region over a three-year period for the report. The report points out, 'Despite many businesses laying off designers in 2022, particularly in high-growth sectors like tech, designers in 2023 are still positive about the job market...Product designers are no longer confined to the sidelines. Instead, they have stepped into pivotal roles within businesses.' Even though there are concerns regarding remote work might lead to isolation effect, but according to the report, 82% of individual design contributors are the most positive about their current roles. Moreover, only 38% felt more distant from their co-workers. The report also finds out thet 53% are using group meetings to design together more often. Read on...

It's Nice That: Remote working seems to be making product designers more job-satisfied, says Figma report
Author: Liz Gorny


Mohammad Anas Wahaj | 24 sep 2023

Landscape architecture can be a fruitful career option for those that have interest in STEM (Science, Technology, Engineering and Maths) and have design and creative abiities. Kona Gray, the president of the American Society of Landscape Architects and a principal at EDSA Incorporated, says, 'A lot of people take our work for granted. But everything around the buildings and between the buildings is designed by landscape architects. There's a landscape you occupy every day. Landscape architects are responsible for the stewardship and design of those spaces. A building occupies a certain space. But the landscape occupies far more.' Roxi Thoren, department head and professor of landscape architecture at Penn State College of Arts and Architecture, says, 'At The Pennsylvania State University, nearly 60 first-year students joined the major this fall...undergraduate programs are generally four to five years...at Penn State, internships aren't required but a study abroad program is. One popular destination to study cutting-edge sustainability work is Bonn, Germany. It's really amazing work with urban renewal, renovation of industrial sites, urban flooding resilience and green roofs...Landscape architecture students might tackle real-world environmental challenges such as designing for fire- or drought-prone areas, or for extreme heat. They also consider design with psychology in mind, such as creating a park where women feel safe after dark or where parents feel comfortable bringing their children.' Haley Blakeman, the associate director at The Robert Reich School of Landscape Architecture at Louisiana State University (Baton Rouge), says, 'The program has about 130 undergraduate and 20 graduate students. BLA students are either direct admit or can transfer from another program. Travel has been a cornerstone of the LSU program since the 1960's. Upperclassmen are expected to attend a weeklong field trip...Coursework includes classes on design and history of design, and a technology series that focuses in part on materials and landforms. The undergraduate program takes five years and students take a semester-long paid internship during their fourth year. We find it incredibly helpful when they come back to school because they have a new skill set once they return. They understand the context of their academic work...another benefit of internships is job offers they get...I do a lot of work in coastal adaptation...Well-designed spaces bring people together. For students, the major is all about problem solving, learning how to talk to community members, and using the design skills they're trained with to come up with solutions.' U.S. Department of Homeland Security recently designated landscape architecture a STEM degree program and international students with F-1 visas whose degrees are on the STEM-designated list may be able to extend their stays in the U.S. According to the Landscape Architectural Accreditation Board, there are 100 landscape architecture programs offered at 74 universities around the U.S., including 47 undergraduate and 53 graduate programs. According to 2022 data by the U.S. Bureau of Labor Statistics, the median pay for landscape architects is about US$ 73000 per year. Read on...

US News & World Report: Consider a Major in Landscape Architecture
Author: Jennifer Seter Wagner


Mohammad Anas Wahaj | 21 feb 2023

Industrial designers are involved in the creation and development of many products and services that humans see and use in their life. They influence and contribute in shaping the physical and virtual experiences. Dr. Liam Fennessy, associate dean for industrial design at RMIT (Royal Melbourne Institute of Technology, Melbourne, Australia), says, 'It's not just tangible products or buildings, it's programs, experiences and digital products and digital interfaces too. Some industrial designers specialize for products in a particular industry while others get involved in projects in multiple and diverse areas. Those involved in consultancy services often work in diverse projects and interdisciplinary teams. Tim Phillips, an industrial designer and owner of Tilt Industrial design, utilizes multidisciplinary approach and focuses on built environment. His team of industrial designers design large-scale, site-specific design features for architects, landscape architects or artists. Explaining the approach in designing the operable façade at UTS (University of Technology Sydney) building where industrial design process is used to achieve architectural goals, Mr. Phillips says, 'The façade delivers a specific environmental function and a unique aesthetic. This combination of impacts is at the heart of what Tilt is trying to achieve in the built environment.' Even though an undergraduate degree in industrial design is generally a basic requirement to pursue a career as industrial designer but experts explain that having diverse and broad skills and excellent communication capabilities are necessary to achieve success. Mr. Phillips says, 'A great industrial designer must be able to deliver an amazing end-user experience and an equally successful commercial project outcome.' Read on...

The Sydney Morning Herald: The people who make everything around us
Author: Sue White


Mohammad Anas Wahaj | 22 oct 2022

Choice of field to pursue education and career is not an easy task for a student who is just out of school. The decision involves many aspects like personal interests, subject skills, level of commitment, qualifying exam performance, financial aspects and so on. Students need to prepare themselves with all requirements that would assist them in pursuing their educational dreams in their field of interest. Architecture is one field of study that requires students to understand as much as possible regarding what they are getting into and what is expected of them to successfully complete the courses to get architecture degree. Nuzhat Shama, a Research Assistant at the Center for Inclusive Architecture and Urbanism, BRAC University (Bangladesh), says, 'Drawing, colours, paint, and art fascinated me from a young age. I studied science during my O and A-levels hoping to pursue a medical degree. However, I have been intrigued by architecture since the sixth grade. Being the perfect amalgamation of art and science, this choice came very naturally to me...The architecture curriculum often consists of courses covering topics like history, art, music, environment and ecosystem, etc. For someone with little to no idea about the curriculum, this may come as a surprise...When you are an architect, you are responsible for creating the environment which shapes human beings including their habits, mindsets, cultures, lives, leisure, memories, and so on...Tunnel vision leads to projects which are bound to fail eventually. Objectivity and critical thinking are of utmost importance. An architect needs to be a well-rounded professional, which is why such courses are so important and contribute so much to the making of an architect...' In addition to classroom learning and courses, architectural students also have to take part in experiential learning, hands-on projects and thesis projects. These require high level of commitment and work hours. Pantha Shahriar, an Associate Architect at Triangle Consultants (Bangladesh), says, 'Building and structure design is the art and science of architecture. The understanding of physics, engineering, and mathematics is needed to produce designs that are both aesthetically beautiful and structurally sound. For developing comprehensive plans for entire cities and regions, many architects also collaborate with landscape architects, interior designers, and urban planners. So, we also need to learn the basics of landscaping, interior designing and urban planning. Thus comes the need for so many courses and therefore, so many credit hours...Project management is also something we must learn about...We also have to learn the basics of electrical connections and plumbing that run inside the structures we design, making the curriculum more extensive...Besides the tuition fees, there are some hidden costs in studying architecture that many are unaware of...Majority of the cost is generated from the materials for the models, but there are other significant investments an architecture student may need to make...' Read on...

The Daily Star: What students can expect from a major in Architecture
Author: Faisal Bin Iqbal


Mohammad Anas Wahaj | 12 sep 2022

The U.S. National Science Foundation's (NSF) Innovation Corps (I-Corps™) program established in 2011 is an experiential education and training program designed to facilitate entrepreneurial innovations in universities towards commercialization and expand their economic and social benefits and impact. The program has three aims - (1) Train an entreprenneurial workforce (2) Bring cutting-edge technologies to market (3) Nurturing an innovation ecosystem. According to the NSF website (nsf.gov) article 'NSF expands the National Innovation Network (NIN) with 5 new I-Corps Hubs' dated 08 sep 2022, NSF now has 10 hubs in total spread all across US with each hub funded for up to US$ 3 million per year for five years and comprises a regional alliance of at least eight universities. The I-Corps™ Hubs work collaboratively to build and sustain a diverse and inclusive innovation ecosystem. Erwin Gianchandani, NSF Assistant Director for Technology, Innovation and Partnerships, says, 'I am delighted the I-Corps™ Hubs that we are awarding today will expand the footprint of the National Innovation Network, harnessing the innovation potential that exists all across the country by establishing clear pathways for researchers to engage with NSF's Lab-to-Market Platform. Each regional I-Corps™ Hub provides training essential in entrepreneurship and customer discovery, leading to new products, startups and jobs. In this way, the I-Corps™ program will open up new economic opportunities throughout the United States.' Vanderbilt University is the lead institution for the new Mid-South Region Hub and will coordinate the program through the Wond'ry Innovation Center. Daniel Diermeier, Chancellor of Vanderbilt, says, 'This role aligns perfectly with our position as a leading center of research and innovation, and with our efforts to help cultivate a thriving ecosystem supporting invention and entrepreneurship in our region...' Wond'ry's Charleson Bell, director of entrepreneurship, biomedical innovation and I-Corps™, and Deanna Meador, deputy director, in a joint statement say, 'The Mid-South I-Corps™ Hub is for everyone. Led by Vanderbilt with an intentional emphasis on inclusive innovation, this hub will accelerate the translation of groundbreaking university research outcomes into commercialized ventures that seed emergent, prosperous innovation ecosystems across the Midsouth. We are thrilled to extend our local successes with I-Corps™ to the greater Midsouth and help underrepresented innovators bring their ideas to life.' David A. Owens, Evans Family Executive Director, and Mandy Lalrindiki, program manager of innovation and design research, are other members of I-Corps™ team. The effort received broad bipartisan support from politicians including Tennessee's U.S. Sens. Marsha Blackburn and Bill Hagerty, and U.S. Reps. Jim Cooper, Tim Burchett and Chuck Fleischmann. C. Cybele Raver, provost of Vanderbilt, says, '...In keeping with NSF's aims, Vanderbilt drives discovery, harnessing big ideas in ways that dramatically increase their economic and social impact...' Padma Raghavan, vice provost for research and innovation at Vanderbilt, says, 'The spirit of collaborative innovation that defines our Vanderbilt community is key to our success...advance the development of an inclusive innovation corridor.' Read on...

Vanderbilst University Research News: The Wond'ry, Vanderbilt's Innovation Center, named National Science Foundation Innovation Corps Hub lead institution
Author: NA


Mohammad Anas Wahaj | 28 jun 2022

Effective visualization brings communication to the next level and graphic design is the creative skill that makes it happen. As per reports by research firms - The Business Research Company: 'Global market size of design services is projected to grow to US$ 249.5 billion by 2022 from the US$ 153 billion that it had touched in 2018'; IBISWorld - Global graphic designers' industry market size, which stands at US$ 43.4 billion, is expected to increase by 3.7% in 2022'. Anu Kiran, a graphic designer and motion graphic artist at One Source, says, 'The very essence of graphic design is the ability to convey ideas and resolve complex problems through a platform - a visual and design message board - which appeal to and communicate through the primal sensory touchpoint of sight.' Most industries utilize graphic design when they communicate visually with their customers. Graphic designers need specific skills to excel in their careers. Mohammed Zeeshan, CEO and co-founder of edtech firm MyCaptain, says, 'Apart from knowing the basics, the theories of design and the concepts, you must also be able to possess an understanding of what the user wants. Being a user-first designer helps not only you but also the businesses.' Job titles in graphic design include apparel graphic designer, logo designer, packaging designer, web designer, multimedia designer, art director, UI/ UX artist etc. As the demand for the trained talent in graphic design grows, India has to fulfil it by focusing on creating quality design institutes and upgrading the existing ones. Read on...

Outlook India: As Visual Appeal Takes Centre Stage, Opportunities Open Up For Graphic Designers
Author: Sanyukt Kulshrestha


Mohammad Anas Wahaj | 24 dec 2021

India's handicraft sector is an important part of the economy, both from local consumption and export point of view. According to ibef.org (India Brand Equity Forum) website India has around 7 million artisans as per official estimates, but unofficial figures consider this figure to be huge 200 million. Moreover, there are more than 3000 art forms in which these artisans are engaged in. The website (ibef.org) further provides the following statistics related to Indian handicraft and handloom export (FY21): Woodwares at US$ 845.51 million; Embroidered and crocheted goods at US$ 604.38 million; Art metal wares at US$ 468.66 million; Handprinted textiles and scarves at US$ 339.03 million; Imitation jewellery at US$ 186.65 million; Miscellaneous handicrafts at US$ 826.68 million. Indian government is also providing special push to this sector through various schemes, as described on the handicrafts.nic.in (Development Commissioner Handicrafts, Ministry of Textiles, Govt. of India) website - NATIONAL HANDICRAFTS DEVELOPMENT PROGRAMME - NHDP (Includes Marketing Support and Services; Skill Development in Handicraft Sector; Ambedkar Hastshilp Vikas Yojana [AHVY]; Direct Benefit to Artisans (Welfare); Infrastructure and Technology Support; Research and Development ). COMPERHENSIVE HANDICRAFTS CLUSTER DEVELOPMENT SCHEME (CHCDS) that aims to enhance the insfratructural and production chain at handicraft clusters in India and bring them to global standards. According to Prof. Syed Khalid Hashmi of Millennium Institute of Management, Aurangabad (Market for Indian Handicrafts, Excel Journal of Engineering Technology and Management Science, Dec-Jan 2012), 'The handicrafts sector plays a significant and important role in the country's economy. It provides employment to a vast segment of craft persons in rural and semi urban areas and generates substantial foreign exchange for the country. The handicraft sector has, however, suffered due to its being unorganized, with the additional constraints of lack of education, low capital, and poor exposure to new technologies, absence of market intelligence, and a poor institutional framework...Indian handicraft has great growth potential in the changing scenario with its basic strength being the abundant and cheap availability of manpower and being a traditional profession of millions still requires very low investment compared with other countries barring China.' A new book, 'Crafting a Future: Stories of Indian Textiles and Sustainable Practices' by Archana Shah, explores the contribution of artisans, designers, NGOs etc to handcrafted textiles sector by focusing on the skills and processes of the creators, and weaves the stories of their accomplishment and success. Ms. Shah is worried about the competition that handcrafted textiles face with tech-powered textile manufacturing and has been working to revive and rejuvenate several craft skills. She is the founder of Ahmedabad's Bandhej (a handcrafted textile fashion brand founded in 1981), and has been collaborating with artisans around the country for the last 40 years to create textiles for urban markets. The book is the result of her interactions with artisans over her long career. She says, 'It is broadly divided into three sections of natural fibres: cotton, a plant-based fibre; silk produced by insects; and wool, obtained from animals. It resonates with Gandhiji's concept of developing khadi and village industries to rejuvenate the rural economy and stimulate development through a bottoms-up approach.' The book addresses two major challenges - unemployment and climate change. Ms. Shah says, 'By making productive use of their time and skills, women and marginalised communities involved in this sector will be empowered, and enjoy a sense of self-worth and dignity. Families will benefit from sustainable livelihoods in their own locations, protecting them from the misery of forced economic migration to urban centres where regular work is difficult to find. The challenge is how to bridge the gap, connect the producers with the markets, create products that are 'Handmade in India' for the local, national and global markets and in the process, make the world a better place for future generations.' Read on...

Deccan Chronicle: Handmade in India
Author: Swati Sharma


Mohammad Anas Wahaj | 28 sep 2021

According to Investopedia, Augmented reality (AR) is an enhanced version of the real physical world that is achieved through the use of digital visual elements, sound, or other sensory stimuli delivered via technology. It is now a pervasive digital technology trend and has become particularly ubiquitous in consumer products like smarphones, with advancements in camera technologies, computer vision techniques, AR software development kits, digital content availability etc. But, its utilization in industrial and manufacturing setting is a bit restricted even though early adopters there have demonstrated its importance. Boeing has tested AR in factory setting. Brian Laughlin, IT Tech Fellow at Boeing, says, 'By using augmented reality technology, technicians can easily see where the electrical wiring goes in the aircraft fuselage. They can roam around the airplane and see the wiring renderings in full depth within their surroundings and access instructions hands-free.' Paul Davies, Boeing Research & Technology Associate Technical Fellow, says, 'Our theory studies have shown a 90% improvement in first-time quality when compared to using two-dimensional information on the airplane, along with a 30% reduction in time spent doing a job.' Volvo Group has also found AR valuable in attracting and retaining employees. Bertrand Felix from Volvo Group says, 'Using visuals and AR is definitely attractive in a manufacturing industry universe. It certainly helps to recruit younger generations, as well as creating new jobs along the value chain who can generate the new digital visual instructions. Many can be created by experienced employees and, in that way, their knowledge is passed on carefully to the younger generation.' Volvo also employs AR to make training more efficient for its operatives. There are many examples like these where AR is finding value. IDC projects a 78.5% global spending increase on AR/VR in 2021. But, what is holding the proliferation of Industrial AR to the depths of manufacturing supply chains, including small-sized contractors is the issue of 'Interoperability'. For many years there have been interoperability challenges between engineering design and manufacturing. Standards Development Organisations (SDOs) have continued to focus on holistic and persistent descriptions of design and fabrication requirements to bridge the gap. Engineering software tools have also made progress in addressing interoperability issues but as manufacturing is moving more towards distributed operations new interoperability challenges crop up for developers. Moreover, for industrial AR the interoperability challenge is further compounded as AR authoring suites often force developers into a silo, which can lock the customer into a particular platform and framework. The lack of suitable interoperability for AR in Industry 4.0, and manufacturing in particular, is costly. Although one-off AR installations have demonstrated value but they are fragile and if the reference data and models change and the use of AR is to continue, the assets of the AR experience must also be modified. In industrial AR installations, automated and persistent data linking, oftern termed as 'digital thread', has not yet been realized. Efforts are being made to bring engineering practice, manufacturing and AR together. Workshop held at IEEE ISMAR 2020 with participants from diverse expertise, including geospatial information scientists, AR software architects, and manufacturing engineers suggests that much of what's needed to realise an AR-capable digital thread is already underway across a number of SDOs. To move forward, manufacturing industry stakeholders and standards working groups must plan for adoption of emerging technologies, such as Industrial AR and address the issues of interoperability between domain-specific models. Without interoperability, manufacturers will continue to struggle with improving the maintainability, reproducibility, and scalability of Industrial AR installations. Read on...

The Manufacturer: Closing the gap between engineering practice and augmented reality
Author: William Bernstein, Christine Perey


Mohammad Anas Wahaj | 30 aug 2021

Diversity is an important issue in industrial design industry. Research finds that women account for 85% of consumer purchases but most products are not designed by women. Another research suggests that 85% designers are males in industrial design industry. So industrial firms that are women-led are rare and need a special mention. Women can provide different perspectives and approaches to products. Here is the list of 20 design and innovation firms with women in leadership positions - (1) Rinat Aruh, founder and CEO of Aruliden (2) Jo Barnard, founder of Morrama (3) Cheresse Thornhil, design director at S.E.E.D. at Adidas, the School for Experiential Education in design (4) Merle Hall, CEO of Kinneir Dufort (5) Jeanette Numbers, co-founder of Loft (6) Alyssa Coletti, founder of NonFiction Creative (7) Angela Medlin, founder and director of FAAS (pronounced 'faze', stands for Functional Apparel & Accessories Studio) Design Collab (8) Natalie Nixon, PhD, founder of Figure 8 Thinking (9) Nichole Rouillac, founder of Level (10) Maaike Evers, co-founder of Mike&Maaike (11) Liz Daily, founder of Liz Daily (12) Jessica Nebel, managing partner at Neongrey (13) Antionette Carroll, founder, president, and CEO of Creative Reaction Lab (14) Ayse Birsel, co-founder and creative director of Birsel + Seck (15) Stephanie Howard, founder of HOW AND WHY (16) Phnam Bagley, co-founder of Nonfiction (17) Kelly Custer, design director of Knack (18) Isis Shiffer, founder of Spitfire Industry (19) Wonhee Arndt, co-founder of Studio Gorm (20) Betsy Goodrich, co-founder of Manta. Read on...

Core77: 20 Woman-led Industrial Design & Innovation Firms
Authors: Kristi Bartlett, Ti Chang


Mohammad Anas Wahaj | 17 jan 2021

More and more educators and experts are advocating inclusion of design and creativity focused subjects in the mainstream school level curriculum. In a webinar titled, 'Why Design Education is Important for Odisha', educators and policymakers discussed the value of design education in India and specifically for the state of Odisha. Prof. Pradyumna Vyas, Senior Advisor of Design and Innovation at Confederation of Indian Industries (CII) and former Director of National Institute of Design (NID) at Ahmedabad, says, 'We are in the fourth industrial revolution. Everything is merging with the other and as such design education can't be thought of in isolation. While the dependence on technology has been rapidly increasing, we have been losing touch on a human level. But the focus has to be on people. It should be remembered that technology is just an enabler, humanising that tech is design. If the pandemic has shown anything, it is that human beings can't be ignored.' Dr. Amar Patnaik, Member of Parliament (Rajya Sabha), says, 'There is a need to mainstream design education and for that, it should be started at the school level. A curriculum should be built to incorporate design education as well. Design should be approached holistically and therefore it needs to be taught at the grassroot level and not during adulthood when it needs to be applied.' Prof. G. V. Sreekumar, former Head of the Industrial Design Centre (IDC) at IIT Bombay, says, 'There is a need to merge design with science, technology and art and looked at as a whole...More than a mere design school, the need is to build a design research center.' Prof. Paresh Choudhury, Founder of Odisha Design Council and former Head of National Institute of Design (NID) in Andhra Pradesh (AP), proposed the need to set up a design school in Odisha. Odisha Design Council (ODC) is a social nonprofit enterprise that intends to spread education, research and development and innovation in the field of design. Read on...

edexlive.com: Design education must be taught at the grassroot level: Rajya Sabha MP Dr. Amar Patnaik
Author: Bidushi Das


Mohammad Anas Wahaj | 22 dec 2020

Access and affordability, along with innovation and sound regulatory mechanism and government policies, are the essential components of developed and modern healthcare system. India has to pursue consolidated strategies to become a better healthcare system and leverage its R&D human resources to become a design hub for medical devices with a focus on global markets. Pavan Choudary, Chairman and Director General of Medical Technology Association of India (MTaI), in conversation with Viveka Roychowdhury, Editor of Express Pharma and Express Healthcare, explains his views on India's healthcare sector, medical devices and medtech industry, COVID-19 pandemic and post-pandemic challenges, government policies, investments in the sector and the way forward. EXCERPTS FROM THE INTERVIEW - (1) ON HEALTHCARE SYSTEM: • 'Value-based healthcare will bring together all modalities of care delivery to create a well-coordinated 'continuum of care'. It is important for government to devise incentive systems to work for patients by encouraging companies and healthcare systems to deliver quality and better outcomes.' • 'India can take learning from countries like Philippines and Turkey who have over the time strengthened their health care infrastructure, but this has been done by making a conscious effort to increase their healthcare spend. At 1.29% of GDP spent on healthcare, India needs to considerably increase its healthcare budget to at least four per cent of the total GDP; by doing so, we will have started our journey towards last mile healthcare delivery.' • 'Telemedicine is another avenue that the government can facilitate to improve access to healthcare. The sheer size of India's 1.3 billion demographic means that the applications for telemedicine are immense. Telemedicine will also enable India to address its poor doctor-patient ratio of 0.85 which means barely one physician per 1000 people as compared to four physicians per 1000 people in Europe. A 2019 report by McKinsey Global Institute, 'Digital India: Technology to Transform a Connected Nation', states that India can save up to US$ 10 billion by 2025 if telemedicine services could replace 30 to 40% of in-person consultations.' (2) ON MEDTECH, MEDICAL DEVICES, INVESTMENTS & COVID-19: • 'Instead of implementing price caps on medtech products, the government should adopt a mechanism to rationalise trade margins which will achieve the objective of reducing high MRPs as well as allow medtech industry to continue bringing the latest technology in healthcare to India, increase affordable access to quality care and support skilling and training of health care workers.' • 'India also reduced custom duties on a few essential medical devices used in the treatment of COVID-19, however for the rest of the products it did not lighten the load of the 5% cess ad valorem imposed in April earlier this year. This, coupled with the INR depreciating by almost 7-8% in March 2020 against the EUR and the USD, meant a very significant hit for the medical technology industry where more than 80% of the products are imported.' • 'To be ATMANIRBHAR (self-reliant) in medtech, we should also be able to design in India medical devices for the world by utilising India's rich talent in R&D. India is the third largest medtech R&D employer of the world, next to only US and Germany.' • 'We must also be cognizant of the financial challenges that the pandemic has brought. There are some other aspects which the government needs to closely evaluate and consider to reassure the industry, these aspects include creating policies which provide a level playing field to all players, agnostic of their country of origin and a stable regulatory climate for the industry. Addressing these will move the make in India needle, steadily forward. The global companies hope to be eventually and once again, the main movers of this needle.' ATMANIRBHAR BHARAT is the Prime Minister's vision to make India a self-reliant nation. Read on...

Express Healthcare: To be Atmanirbhar in medtech, we should also be able to design in India medical devices for the world: Pavan Choudary
Author: Viveka Roychowdhury


Mohammad Anas Wahaj | 29 aug 2020

COVID-19 pandemic has affected art and culture sector, and significantly impacted talent associated with it. Audrey Azoulay, Director General of UNESCO in her message on World Art Day (15 April 2020), celebrated on the birthday of Leonardo da Vinci, said, 'Bringing people together, inspiring, soothing and sharing: these are the powers of art, the importance of which has been made emphatically obvious during the COVID-19 pandemic.' The art community is adapting to the new challenges and finding innovative solutions to keep the spirit alive. The program, 'Arts and Culture Education Change-Up', a collaboration between South Korea's Ministry of Culture, Sports and Tourism, the Korea Culture and Arts Education Service and the Seokyeong University Arts Education Center, has come up with something positive during the pandemic. The program teaches and supports creative people who are interested in social entrepreneurial projects in the field of arts and culture education. Han Jeong-seop, professor and dean of the Seokyeong University Arts Education Center, says, 'If it were not for COVID-19, we might not have brought those international guest speakers or have participants from Jeju Island due to geographical factors...We wanted to showcase how overseas cultural social enterprises play a role in resolving social problems between the public and private sector.' The participants in the online interaction included representatives from STEPS (Canada-based charitable public art organization that develops one-of-a-kind public art plans, installations and engagement strategies that foster vibrant communities), and Starcatchers (Scotland-based art organization specializing in creating performances and exploring creative activities for babies, toddlers and young children up to the age of five and the adults who care for them). Anjuli Solanki, program director of the STEPS Initiative, says, 'Applying our multidisciplinary expertise, we strive to develop a strong contextual understanding of the neighborhoods and sites we are working in for all our projects. Our goal is to create iconic public works that attract widespread attention by transforming underutilized public spaces.' Bebhinn Jennings, program manager at STEPS, says, 'The pandemic has highlighted our need to connect, to be inspired and to contribute to our communities. As such, art and public art in particular are increasingly important as they offer numerous entry points for engagement. Public art can both beautify a space, and ignite dialogues around important issues such has climate change, public health and systemic inequalities - all conversations that have been active throughout the pandemic.' Rhona Matheson, chief executive of Starcatchers, says, 'We know we are not going to be able to tour any of our productions until at least spring 2021 so our focus is on providing a range of activities that parents or childcare settings can share with very young children. Retaining a connection with audiences has been very important and making the offers through our online activities has been essential. Similarly, being able to retain connection with the families who participate in our community engagement programs has been very important - this has been a means to offer support to young families who experience social and rural isolation and have been negatively impacted by COVID-19.' Lee In-kyung, an art instructor at an alternative school on Jeju Island, says, 'If it were not operated online, it would be very difficult and time-consuming for me to participate in a training program held in Seoul. Now I can communicate with other social entrepreneurs while on Jeju...We made environmental picture books and tried junk art, campaigning for environment. I realized that students could learn better through empirical art education.' She developed such experiences into an idea for a social enterprise, aiming to support teenagers to cultivate creativity, problem-solving skills and empathic abilities. Kim Soo-jung, CEO of Open Your Arts and in the second year of Change-Up program, says, 'I wanted to provide sustainable art education for socially disadvantaged children, but it was impossible to solve the problem as a volunteer. So I came up with this art educational kit developed in collaboration with artists...Their (Starcatchers and STEPS) business model is not based nor suitable for online, but it was interesting to see the possibility of online platforms, transcending physical or regional limitations.' Read on...

The Korea Times: Social enterprise bridges art, community amid pandemic
Author: Kwon Mee-yoo


Mohammad Anas Wahaj | 28 aug 2020

Artificial Intelligence (AI) has been around in its various forms for many years. But now it is reaching a level of disruption in many industries and has potential to influence many more. There are major investments in AI with tech giants leading the pack. Businesses are seeing value in AI to make process improvements, enhance efficiencies etc to improve bottom line and at the same time there are concerns related to job losses. Even creative industries like graphic design, that require exceptional human skills to thrive are being significantly influenced by AI. Graphic design softwares are now AI-powered and can mimic human designers by understanding client requirements effectively. These may not not be emotion-powered like humans, but can provide outputs that are fast, affordable and customizable. Moreover, these softwares have their own limitations at this time and the role of designers is not becoming obsolete. In fact, on one side these tools are designed and developed by incorporating inputs from designers and on the other they are complementing and enhancing the capabilities of designers and assisting them to achieve even better outcomes. Following are some limitations of AI in graphic design - Understanding nuances that come naturally to humans; Originality of humans that is derived from being highly imaginative; Human touch that is needed as part of a personalized interactive experience. Read on...

ClickZ: The rise of AI in graphics design
Author: Carl Dean


Mohammad Anas Wahaj | 23 jul 2020

Downtime for workforce is a reality that needs to be managed well. Experts provide suggestions to web designers to effectively utilize downtime, whether it is normal as in between projects or unusual circumstances like COVID-19 pandemic - (1) Support Your Juniors: Priscilla Coates, managing director at Magma Digital, says, 'Our developers focus on continuous learning as a principle...they engage in targeted supervision opportunities to support more junior developers more closely...we embrace the notion of working on the business as well as in the business.' (2) Test Your Skills With A Side Project: Melin Edomwonyi, director of product for Illustrate Digital, says, 'Downtime is a great opportunity to work on something you've been needing or wanting to do for a while...If the downtime is short, i.e. less than a day, then we'll use this time to explore new UX trends or tidy up our code library to make future projects more efficient.' (3) Read A Good Book: Bryony Sutton, UX and UI designer at Banc, says, 'When a project ends, I take the opportunity to meditate my mind and desktop...To help draw a line under a project, I like to read. I find that completing a book separates one project from the next and puts my mind in a different space.' (4) Host A Hackathon: Paul Ferry, director and co-founder of ShopTalk, says, 'At ShopTalk, we have an internal initiative...a quarterly design-hackathon where the team get to apply their creative skills to their own ideas, and ShopTalk invest in helping to make these happen.' (5) Learn A New Skill: Benoit Soucaret, creative director of experience design at LiveArea, says, 'Downtime can present an opportunity to upskill...So while disruption can see many projects shorten, downtime can still be used productively. There are more opportunities to learn than ever before, designers and developers simply have to open to them.' (6) Improve Your Processes: Arrann Diamond, digital director at Greenwich Design, says, 'I use downtime to improve our processes...I also like learning about new ways to make projects run more smoothly...As digital director, really understanding a developer’s point of view and having a good knowledge of technologies and build processes is essential...Understanding information, rather than just relaying it, is very different, but it’s the key to conveying trust with both clients and developers.' Read on...

Creative Bloq: The web designer's guide to dealing with downtime
Author: Tom May


Mohammad Anas Wahaj | 24 apr 2020

Diversity and inclusion at workplace brings creativity and enhances culture of innovation. There is inclination towards bridging the gender gap and promoting gender parity in organizations. According to McKinsey's 'Women in the Workplace 2019' report, since 2015 the number of women in senior leadership has grown and in the C-suite the representation of women has increased from 17% to 21%. Moreover, in 2019 44% of companies have three or more women in their C-suite, up from 29% of companies in 2015. The 2017 study 'What Women Want - And Why You Want Women - In the Workplace' by Center for Creative Leadership (ccl.org) found that having more women in the workplace actually makes an organization a better place to work. Moreover, having a higher percentage of female talent in an organization predicted - More job satisfaction; More organizational dedication; More meaningful work; Less burnout. The study also found that having more women in the workplace was also positively related to employee engagement and retention. Top architectural and design schools in US are setting the examples in academia by bringing women at leadership positions. The following five thought leaders are now molding the next generation of talent and reshaping the design field for the 21st century - (1) J. Meejin Yoon (Cornell University College of Architecture, Art, and Planning): 'I'm optimistic about architectural education going forward and the role of the academy as a leader around critical social and environmental issues, as well as emerging technologies and their impact on the built environment. It feels significant to be a part of this group of women academic leaders, all of whom are deeply committed to both education and practice...Diversity means better research, better education, better design.' (2) Sarah Whiting (Harvard University Graduate School of Design): 'Our mandate is to identify questions that are relevant and urgent, questions like ethics, climate change, and housing. It's important to make sure the world knows that design is not a frivolous add-on to our lives but rather at the root of how we live.' (3) Mónica Ponce de León (Princeton University School of Architecture): 'Architecture materializes culture. We have the capacity to put on the table alternatives to the status quo. But if architecture is going to impact culture, it has to represent and argue for a broad cohort of communities. Diversity is key.' (4) Deborah Berke (Yale School of Architecture): 'One of the ways that we can make the profession more inclusive is to reduce the enormous burden of student debt...I am a strong believer in what I call built environment social justice. Those most vulnerable are those being most hurt...Everyone is entitled to beauty in their everyday life. The built environment can, at its very finest, bring joy.' (5) Amale Andraos (Columbia University Graduate School of Architecture, Planning and Preservation): 'Architecture got cut up into all these different disciplines, leaving us with a very small, cosmetic part, limiting what the field can mean and what practice can do. Unless we integrate and collaborate, we cannot engage with the scale of issues such as climate change...Academia can change the profession.' Read on...

Architectural Digest: These Trailblazing Women are the New Deans of American Design
Author: Sam Cochran


Mohammad Anas Wahaj | 26 jan 2020

Earlier web development was in silos with front-end and back-end design, development and management requiring different set of skills. But now full stack application development approach is more integrated and involves end-to-end development. This requires front-end developers to have broader set of skills and working knowledge of multiple technologies. Tarun Nagar, founder and CEO of Dev Technosys, suggests must-have skills for front-end developers in 2020 - (1) HTML, a language that communicates with the browser, and CSS, which is responsible for the styling of the page and the betterment of the user interface. Together they are essential component of front-end development. (2) Javascript, a client-side programming language, makes the webpage elements functional. For audio, video, animation and hat features, Javascript library and jQuery extensions are used for faster functions widely used by full-stack web development services. (3) JavaScript frameworks like Angular Js, ReactJS and Vue.js, make the JS code easier to use and make development faster. (4) CSS preprocessing is the advanced CSS version. It is a better version of the primary CSS classes, which enhances the website features. (5) Version Control Software or Git is the most popular software used for the large team of developers. The version control system helps in collaborating with the changes and making a better software development process. (6) Testing and debugging is an integral part of the development process. (7) Automated building software makes the front-end development easier. The performance is usually measured at the loading time. Functional User Interface, collective term for HTML, CSS and Javascript, is used wisely as best web development company practices. (8) Browser tools are the browser component, which helps in developing the browser-friendly pages. This helps the developers in increasing the UI quality give optimum website development services. (9) Responsive design ensures that web page UI is compatible with every screen size. (10) Command-Line Interface (CLI) is used to give functionality, unlike Graphical User Interface (GUI) which is used to build the page and perform the tasks in the front-end. (11) Good problem solving skills make the developer work effectively in a team and efficiently handle large projects. Read on...

Customer Think: 11 skills to become a Front-End developer in 2020
Author: Tarun Nagar


Mohammad Anas Wahaj | 24 oct 2019

Christopher Charles Benninger, India-based US architect and author of the book 'Letters to a Young Architect', while speaking at a World Habitat Day event in Kochi (Kerala, India) advocates that Indian students should not go to US to study architecture citing higher cost incurred and subsequent settling there, but instead, they should spend 8-9 months travelling across India to see the country's traditional architectural marvels and the materials used for their construction. He suggests that architects should make use of the local climate, materials and labour force. V. Sunil Kumar, founder and MD of Asset Homes, says, 'Among the economically-backward people of India, there is a dearth of 2.5 crore homes while lower income group also lacks 3 crore houses.' Read on...

The Hindu: 'Architecture should be rooted to local culture'
Author: NA


Mohammad Anas Wahaj | 17 sep 2019

According to Learning Enterprise Institute (lean.org), the book, 'Designing the Future' by James M. Morgan and Jeffrey K. Liker, describes the robust new Lean Product and Process Development (LPPD) framework and shares real-world examples from a diverse set of industries. The book explains how the leading companies are using LPPD to create better futures for themselves and all their stakeholders. Authors go beyond broad generalizations on how to 'be innovative' and dig deeper into the theoretical bedrock and concrete development practices that are generating exceptional results at pioneering LPPD companies. Examples in the book show specifically how companies are redesigning product development systems to consistently design and deliver a progression of market-leading products and services. The book explains how LPPD is different from traditional ways of thinking and doing product development. The book helps in learning how to - (1) Avoid the 'extremes' that turn milestones into a 'coercive bureaucracy' and instead turn them into the foundation of a lean development process. (2) Drive out fear, but not accountability. (3) Develop high-performance teams and team members. (4) Cultivate chief architects with complete product and business responsibility. (5) Create flow and reduce rework in the development process. (6) Apply leadership lessons from Alan Mulally and other senior development leaders, as well as the critical elements of a powerful management system. (7) Use the Obeya (big room, war room) system to increase transparency, collaboration, focus, and speed while engaging the entire enterprise. (8) Improve the scientific thinking skills of engineers and developers. (9) Apply the seemingly contradictory concept of 'fixed and flexible' - Yin and Yang - of lean product development as an opportunity, not a conflict. (10) Hire the right people using different approaches, including extreme interviewing events. (11) Use a Commodity Development Plan to develop components in parallel that are on time, functional, and fit together. (12) Improve development problem solving through effective use of A3s and employ a simple but effective 'trick' to check the quality of an A3 report. EXCERPTS FROM INTERVIEW WITH AUTHORS - James M. Morgan: 'The book is for all serious practitioners who are working to find a better way to develop products, processes and services. Especially for those who are in leadership positions who want to improve organizational development capabilities in order to create great products and a great place to work.'; 'Deep immersion at the gemba (the actual place) during the study period to truly understand your customer and their context. To truly study and listen deeply to your customer in a very intentional way. To look broadly across your industry to understand the current state and conduct detailed product or service dissections where called for. Creating an active learning plan and experimentation to test ideas and close knowledge gaps. To create a concept paper to clarify your thinking and engage and enroll others.'; 'Milestones are the key to orchestrating development across functions. They are the primary mechanism for integrating work and for understanding normal from abnormal conditions so that the development team may act accordingly.'; 'The obeya space needs to become the center and the heartbeat of the project. Whether the team is collocated or not, it is the place where they come together to share and collaborate. It is the primary source of project information.'; 'I believe that it (to build aligned and focused teams) is impacted by hiring/selection of people, development of people, manager selection and promotion and of course leadership behaviors. One key is to develop an effective management system. In my view a management system is comprised of two key elements: leadership behaviors and an operating system.'; 'The best leaders have the grit to keep going - and to keep their team moving forward. One key is to look at problems as gems, as opportunities to improve your product, your process, your team - yourself.'; 'Make it okay to experiment, make mistakes, question things and raise issues. Create time and resources for learning - both capturing and applying learning. Design reviews are an excellent mechanism for learning. Then make knowledge available in user-friendly way.'; 'Apply the LPPD principles and practices in your transformation. Start by deeply understanding your current state, develop a compelling vision, learn through pilot experimentation, create an aligned plan, and focus on relentless executing leveraging tools like obeya, milestones, reflection events and design reviews.' Jeffrey K. Liker: 'We also talk about the role of the chief engineer - an overall architect for the product who assimilates all the data and spends time with customers and integrates many perspectives into a vision. These are specially developed people who become the chief architects.'; 'The main failure mode of milestones is viewing them as checkpoints. In LPPD there is feedback and adjustment happening all of the time. The checkpoint is a major opportunity to reflect and learn. It should not feel like passing a test.'; 'The obeya paces the work of many functional specialists so they are checking the status of their work products in short intervals, seeing how they can help each other, seeing gaps between plan versus actual and taking corrective action. It should focus on deviation management.'; 'A big part of the management system is the target setting process. The chief engineer sets the product targets and each function develops appropriate targets to support the chief engineer.'; 'It is also critical to have knowledge gatekeepers for each function who are the keepers of the know-how database for their specialty to avoid lots of information that never gets used.'; 'An exciting culture leads to an exciting product. We also talk about the importance of strong functional groups that are teaching the deep knowledge of their engineering discipline.' Read on...

InfoQ: Q&A on the Book 'Designing the Future'
Authors: Ben Linders, James Morgan, Jeffrey Liker


Mohammad Anas Wahaj | 05 aug 2019

People with the twin passion of design and development of new products can transform into design entrepreneurs. They are able to control both the design and business processes. Vijayant Bansal, founder of World University of Design (India), explains what it takes to be a design entrepreneur and explores the shifting landscape of design entrepreneurship in India. He says, 'We are in the midst of a design revolution and increasingly design is gaining a lot of focus...But it's not easy starting from ground zero and working yourself towards achieving credibility, recognition and last but not the least, generating demand. This involves having to create a balance between what we want to create with what the customer wants; what is possible technically and how much of a resource pull will it involve.' Contemporary design entrepreneurship includes new product development, restoring crafts, innovating existing products and providing design services based on new & emerging technologies. Explaining the design revolution, he says, 'Designing is undergoing a metamorphosis, aided by new technologies and digital transformation of today. New and disruptive technologies like Artificial intelligence, IoT, Machine learning etc., are the biggest enablers, disrupting traditional processes and systems, enabling out of the box thinking and new ideas, which in turn reshape the entire user experience.' Universities can play an important role in guiding and mentoring students to pursue design entrepreneurship. Industry experts can also play a role in this and enable students to participate in hands-on training. Virtual products have also expanded the scope of design entrepreneurship with designers engaged in designing and developing games and apps. Design entrepreneurship is the new career paradigm. Mr. Bansal suggests, 'Today the scenario has undergone a sea change, with almost every industry, be it apparel, automobiles, film making, animation, product design or gaming, with design playing an intrinsic role in the entire process from an idea to the end product. It's worth the challenge if financial security and stability are not foremost on your mind and you have the patience and inclination to see through the entire process of making the design-centric idea into a successful venture.' Read on...

Entrepreneur: The Rise of the Contemporary Indian Design Entrepreneur
Author: Vijayant Bansal


Mohammad Anas Wahaj | 26 jun 2019

Creativity is at the core of art and design. They both are visual and material culmination of varied degrees of human expression. Vibhor Sogani, fusing the lines between design and art, between being a product designer and public installation artist, says, 'At the end of the day, it is all about creativity. People may deem art superior to design but designing is serious business and a very responsible job.' He explains the value of public art for the growth-oriented country like India, 'Since India has so many people and so many public spaces, it is an ideal ground for engaging with them through art. The all-important ingredient of public art is engagement with people.' On balancing creativity and guidelines in commissioned projects, he says, 'We all need a sense of direction. After all, you need to align yourself with something. I think the brief given to me by my client is only a starting point. Thereafter, I am free to follow my vision.' An alumnus of National Institute of Design (Ahmedabad, India) and having worked in the field of industrial design, he is well-versed in the craft of materials as well as technology. He follows both reactive and proactive approaches to pursue his creative work. He suggests that while thinking of an idea is instant, putting it into a tangible shape of art is slow and time consuming. His public art works include Joy in Dubai, Sprouts in New Delhi and Kalpavriksha in Ahmedabad. Read on...

The Tribune: Blurring the line between art and design
Author: Nonika Singh


Mohammad Anas Wahaj | 08 feb 2019

India's 'Development Agenda' as outlined by current government includes development of 100 smart cities, 40 million dwelling units, 20 million affordable homes, better infrastructure facilities through the AMRUT scheme, focus on urban development and transformation, slum rehabilitation, and 'Housing for All' by 2022. It is estimated that to fulfil this agenda there is requirement of 75 million skilled people in real estate and infrastructure. Moreover, according to reports there is need of 4 million core professionals (architects, engineers, planners). Shubika Bilkha, Business Head at The Real Estate Management Institute (REMI), explains the key aspects that architectural graduates and planners should keep in while building their skill set in evolving environment - (1) Be Multifaceted: Take advantage of a number of roles- from design architecture, structural or liaisoning architects, to urban planning, property development, sustainable development, teaching or getting involved with disaster relief/re-building communities. Require skills such as engineering, design, supervisory skills, managing people/teams/vendors/client expectations, an understanding of key building/designing/construction/smart technology, strong communication and persuasion skills to communicate their vision. Have much larger role and bigger scope getting involved from pre-design services, to cost analysis and land-use studies, feasibility reports, environment studies to developing the final construction plans etc. (2) Be Business Minded: Understand key real estate and planning concepts and calculations, municipal and local development regulations, legal limitations, the social and urban infrastructure, fundraising/financing and the evolving policy framework. (3) Be Responsible: Consider social and environmental impact of the recommendations. Understand sustainability and implement it effectively. Read on...

India Today: Architecture career trend in India: 3 things to keep in mind to be a skilled architect
Author: Shubika Bilkha


Mohammad Anas Wahaj | 21 oct 2018

According to the report by Prof. Anne Boddington (PVC of Research, Business & Innovation at Kingston School of Art, Kingston University, UK), 'Future of design education in India', India needs to produce 65000 designs annually to satisfy the capacity of indigenous creative industry. The current production is around 5000 per year. Prof. Boddington is working on the development of arts and design education in India and collaborating with Indian Institute of Art and Design (IIAD). She says, 'Design and Art as a field is emerging in India. There is not only a huge opportunity but also a sense of enthusiasm and can-do attitude in Indians for it. But to match-up to the emerging field, there is a need to train teachers first...A design teacher needs to make the student autonomous and increase their level of creativity and understanding.' She recommends that arts and design education should not be limited to creative fields, but should also become part of all fields of learning. She considers critical listening, research, and quality assessment are part of design and art curriculum. According to her, there is a great potential to create interdisciplinary programs where creative skills will be imparted as a part of foundation courses. Read on...

The Times of India: Why India needs new Art and Design curriculum
Author: Shyna Kalra


Mohammad Anas Wahaj | 30 may 2018

Australian fashion designer, Mark Liu, advises creative professionals to recognize the importance of studying STEM subjects (Science, Technology, Engineering and Maths) at school. He initiated 'Zero Waste Fashion Design' concept in which every piece of fabric is utilized in a fitting pattern. This process is contrary to the traditional linear pattern-making, which assumes a flat surface - with little account for the body's curves. Mr. Liu says, 'When you start pattern-making with zero waste, you really have to understand how it works to a really intricate level. Traditional techniques weren't really cutting it. I had to look at the underlying mathematics. And the more I looked, the more I found problems that mathematics had answers to but traditional pattern-making didn't.' He created 'Non-Euclidean' system of pattern-making that uses a technique called the 'Drape Measure' to record the curvature of surfaces as an angle measurement in order to create a more accurate design. Advocating STEM for creatives and designers, he also want 'A' for 'Arts' to be included to make it STEAM. Mr. Liu also supports and mentors students of International Grammar School (Sydney, Australia) emphasizing importance of maths. Ksenija Doic, design and technology teacher at school, says, 'They come into a creative subject thinking, 'Perhaps all I need is to have an idea, or be good with colours, or have an artistic side'. But what mathematics is useful for is the problem-solving part. The students who do maths find it easier to do the tasks at hand, because they have an innate knowledge of geometry, of working out curves and tangents.' Wynton Lambert, a student, says, 'Without some of the stuff I learned in maths, I wouldn't have been able to do the sleeve (of the shirt). It was very technical.' Mr. Liu considers STEAM to be the future and says, 'There’s this nice intersection between art and mathematics, and when they come together that's when really amazing things happen.' Read on...

SBS News: Why aspiring fashion designers should study maths
Author: Rena Sarumpaet


Mohammad Anas Wahaj | 24 may 2018

Design as a separate field is getting more recognition in India. Policy initiatives like 'Design in India' and 'Make in India' will give design further impetus and assist in creating a thriving design ecosystem. India now have 30 to 35 design schools, most of them came up in the last few years. Prof. Anirudha Joshi of Industrial Design Centre at IIT-Bombay explores the condition of design education in India and suggests ways to make it better and more in tune with industry. He lists prevalent gaps between academia and industry - what is taught in design schools and what a professional designer need to do - (1) Uninentional gaps: Things that left out in design curriculums. Course duration is shorter than what is needed to become a good designer. (2) Lack of industry/hands-on environment: Certain things are best taught in industry setup and academic setup doesn't suit them. (3) Intentional gaps: Design school is not supposed to prepare students only for industry. Focus is on developing thought leaders having theoretical concepts and not just skills and training. (4) Limited availability of design teachers. (5) Lack of strong tradition in design research. (6) Lack of design education infrastructure. There is demand/supply gap in terms of skilled human resources. As the industry is growing, at least five million designers are required as compared to the current approximately 20000 designers. Many sectors like manufacturing, small scale industries, small printing and publishing houses etc, although have need for designers but can't afford one in the present scenario. Moreover, the focus of current designs is more global and there are few instances of designs that are specific to the Indian market. More emphasis should be given to designers that specifically focus on India. Read on...

PrintWeek: Design education in India
Author: Anirudha Joshi


Mohammad Anas Wahaj | 22 apr 2018

According to a report by The Times of India, engineers in India are now showing more interest in the automobile industry as compared to the usual IT industry, signalling a boom time for the more traditional manufacturing sector. Tightening of US visa rules, streamlining of staff by big IT companies and increasing importance of big data and artificial intelligence in automobile industry are some factors promoting this shift. NASSCOM says that IT sector will see single-digit growth for the third-consecutive year and jobless growth for the second year. Gopal Mahadevan, CFO of Ashok Leyland, says, 'Earlier mechanical engineers were going to the IT industry but now they're coming back. There appears a reverse brain drain happening and suddenly we're getting lots of applications from this segment, much more than in the last 3 years.' According to the Naukri Jobspeak data for March 2018, there has been significant hiring growth for the auto industry. The sector has witnessed a 33% growth in March 2018 compared to March 2017. Rajan Wadhera, President of Automotive Division at Mahindra & Mahindra, says, 'The IT allure is beginning to wear off as that segment has almost reached a saturation point. The pay growth is also not as good as it once was. So the attraction to join the auto industry is back.' Thammaiah B. N., MD of Kelly Services, says, 'Product specialists are in demand and their experience levels are in the tune of 8 to 10 years or higher. The auto industry itself has stepped up its hiring by 30% and IT has been a major contributor.' Read on...

The Economic Times: Automobile industry is the new IT for India's engineers
Author: NA


Mohammad Anas Wahaj | 23 feb 2018

Diversity and inclusion can be key to unlocking new ideas in creative disciplines. Current statistics suggest massive underrepresentation of minorities in design sector. According to the 2016 AIGA (American Institute of Graphic Arts)/Google Design Census, 73% of graphic designers are white, 8% are Asian, 7% are Hispanic, and 3% are African-American. This doesn't mirror the U.S. population, which, according to the 2016 U.S. Census, is 17% Hispanic, 13% African-American, and 5% Asian. Jacinda Walker, chair of AIGA's Diversity & Inclusion Task Force, is working to encourage diversity in design education, discourse, and practice. She is also founder of designExplorr that creates opportunities that expose youth to design. Her MFA thesis, 'Design Journeys: Strategies for Increasing Diversity in Design Disciplines' presents strategic ideas to expose African-American and Latino youth to design-related careers. She provides actionable steps that can be applied for building diversity in design fields - (1) Develop a Diversity Plan: Assess requirement. Set specific goals. Develop strategy. Evaluate. Read 'Designing for Diversity: Gender, Race, and Ethnicity in the Architectural Profession' by Kathryn H. Anthony. (2) Recruit Talent from Different Places: Seek niche online recruiting platforms that cater to underrepresented communities. (3) Hire Diverse Interns: Interns are potential employees. Target minority colleges to get them. (4) Use Diverse Imagery: Use diversity in marketing materials and website to attract minorities. (5) Visit a School to Talk about Design: Design educators emphasise the value of interaction of design professionals with students. (6) Mentor: Regularly meeting high school or college students to provide advice, guidance, and portfolio reviews is a necessary commitment. (7) Job Shadow: Allow students to come into the working environment so that they can observe, experience and learn in a professional setting. (8) Support Minority Business Enterprises: Build relationships with minority businesses and support them. Search them through special directories and databases. (9) Expand your Social Networks: Join various social media networks and explore special groups that focus on minority designs and designers. (10) Travel: Travel extensively and explore diverse cultures. It expands thinking and provides different perspectives. It builds emphathy and enhances creativity. Read on...

Fast Company: 10 Steps To Increase Diversity In Design Right Now
Author: John Clifford

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